The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

$16.95

The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you h… [more below]

  • Author: Tinsman, Brian
  • Binding: Paperback
  • Page Count: 263
  • Publish Date: November 01 2008
  • ISBN10: 1600374476
  • Language: English
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The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

Author: Brian Tinsman
Binding Type: Paperback
Publisher: Morgan James Publishing
Published: 11/01/2008
Pages: 263
Weight: 0.97lbs
Size: 8.96h x 6.12w x 0.68d
ISBN: 9781600374470
Language: English

Author

Tinsman, Brian

Binding

ISBN10

1600374476

ISBN13

9781600374470

Page Count

263

Published Date

November 01 2008

Language

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